import InputManager from "./InputManager";
import TipPanel from "../UI/TipPanel";
import Cell from "../Core/Cell";

const {ccclass, property} = cc._decorator;

// 资源列表类
@ccclass("SpriteFrameObject")
export class SpriteFrameObject{
    // @property([cc.String])
    // myName : string[] = null;

    @property([cc.SpriteFrame])
    spriteFrameList:cc.SpriteFrame[] = new Array();

    @property([cc.SpriteFrame])
    bgFrameList:cc.SpriteFrame[] = new Array();
}

@ccclass
export default class SpriteManager extends cc.Component {
    public static Instance:SpriteManager;

    @property(SpriteFrameObject)
    spriteFrameLists: SpriteFrameObject = new SpriteFrameObject();


    onLoad () {
        SpriteManager.Instance = this;
    }

    start () {
       
    }


}
